Universiti Teknologi Malaysia Institutional Repository

Range detection technique for real time virtual heritage application

Sunar, Mohd. Shahrizal and Mohd. Zin, Abdullah (2008) Range detection technique for real time virtual heritage application. In: Advances in Computer Graphics and Virtual Environment. Penerbit UTM , Johor, pp. 1-16. ISBN 978-983-52-0626-9

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Abstract

Simulating real world demand real-time and realism of visual appearance . In most real-time computer graphics applications such as virtual walkthrough, flight simulator and games, maintaining the interactive frame rate and smoothness of movement is utmost important. This is essential to give a user an immersive experience in which it will move very smooth during the navigation in the virtual world. Realism as defined in Chiu et al. (1994), means how far the image can visualize in the users mental can be the same as real experience in the real world. According to Dzwig (1988), to generate the realistic 3D world, the geometric complexity level of 3D model has to be increased and this has been agreed by Ramasubramanian ( 1999). The need for beautiful textures will simultaneously increase the memory usage (Airey 1990)

Item Type:Book Section
Subjects:Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions:Computer Science and Information System (Formerly known)
ID Code:25851
Deposited By: Zalinda Shuratman
Deposited On:05 Jul 2012 03:58
Last Modified:10 Oct 2017 01:50

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