Mohd. Zain, Azlan and Chai, C. W. and Goh, C. C. and Lim, B. J. and Low, C. J. and Tan, S. J. (2020) Development of tic-tac-toe game using heuristic search. In: 2nd Joint Conference on Green Engineering Technology and Applied Computing 2020, IConGETech 2020 and International Conference on Applied Computing 2020, ICAC 2020, 4 February 2020 - 5 February 2020, Bangkok, Thailand.
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Official URL: http://dx.doi.org/10.1088/1757-899X/864/1/012090
Abstract
Tic-tac-toe is a fun game played by two players. Before starting the game, a 3x3 square grid is formed using two vertical and two horizontal lines. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner. In this study, we develop a computer program where a player can challenge artificial intelligent heuristic approach (opponent) to win the game. We want to prove that artificial intelligent heuristic approach enables in giving a great performance for development of tic-tac-toe game.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | tic-tac-toe, game, heuristic, intelligent heuristic approach |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Computing |
ID Code: | 90998 |
Deposited By: | Yanti Mohd Shah |
Deposited On: | 31 May 2021 13:41 |
Last Modified: | 31 May 2021 13:41 |
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