Che Mat, Ruzinoor and Shariff, A. R. M. and Zulkifli, Abdul Nasir and Mohd. Rahim, Mohd. Shafry and Mahayudin, Mohd. Hafiz (2014) Using game engine for 3D terrain visualisation of GIS data: a review. In: 7th IGRSM International Conference and Exhibition on Remote Sensing and GIS, IGRSM 2014, 21-22 Apr, 2014, Kuala Lumpur, Malaysia.
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Official URL: http://dx.doi.org/10.1088/1755-1315/20/1/012037
Abstract
This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available in the market as well as open source. 3D terrain visualisation is a technique used to visualise terrain information from GIS data such as a digital elevation model (DEM), triangular irregular network (TIN) and contour. Much research has been conducted to transform the 2D view of map to 3D. There are several terrain visualisation softwares that are available for free, which include Cesium, Hftool and Landserf. This review paper will help interested users to better understand the current state of art in 3D terrain visualisation of GIS data using game engines.
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | remote sensing, visualization |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Computing |
ID Code: | 63187 |
Deposited By: | Siti Nor Hashidah Zakaria |
Deposited On: | 15 Jun 2017 02:29 |
Last Modified: | 30 Aug 2017 01:38 |
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