Universiti Teknologi Malaysia Institutional Repository

WEB BASED 3D TERRAIN VISUALIZATION USING GAME ENGINE

Che Mat, Ruzinoor and Mohamed Shariff, Abdul Rashid and Zulkifli, Abdul Nasir and Mohd. Rahim, Mohd. Shafry and Mahayudin, Mohd. Hafiz (2015) WEB BASED 3D TERRAIN VISUALIZATION USING GAME ENGINE. PROCEEDINGS OF THE 5TH INTERNATIONAL CONFERENCE ON COMPUTING & INFORMATICS . pp. 254-260. ISSN 2289-3784

Full text not available from this repository.

Abstract

Recently, most of the Geographic Information System (GIS) applications now are movi ng toward into 3D environment where some of geo - browsers such as Google Map and Microsoft Virtual Earth are ready with this capability. Terrain visualization is the main part of these system. The aim of this paper is to discuss on the development of onlin e 3D terrain visualization using unity 3D game engine. The process involved with the d a- ta preparation of terrain data (DEM) which need to be convert ed into HDR (header) and FLT (float) format. The terrain data then is imported into unity 3D for generating 3D terrain data. These data were pre - overlaid with the images data. Both types of data is then export into web player format using unity 3D. The web based development were design and draft suite to the a p- plications and publish into the web server. The user s can inter act with this system in 3D environment terrains with the capability of walk through , view from different angle , first and third person view , and overlaid mode view . It therefore gives benefits to potential visitors, decision makers and planners to explore and gain experience the 3D environment of terrains virtually.

Item Type:Article
Subjects:A General Works
ID Code:59551
Deposited By: Haliza Zainal
Deposited On:18 Jan 2017 09:50
Last Modified:05 Jul 2017 12:22

Repository Staff Only: item control page