M. Abuhashish, Faris Amin and Kolivand, Hoshang and Sunar, Mohd. Shahrizal and Mohamad, Dzulkifli (2015) Framework of controlling 3Dd virtual human emotional walking using BCI. Jurnal Teknologi, 75 (4). pp. 17-25. ISSN 2180-3722
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Official URL: http://dx.doi.org/10.11113/jt.v75.5062
Abstract
A Brain-Computer Interface (BCI) is the device that can read and acquire the brain activities. A human body is controlled by Brain-Signals, which considered as a main controller. Furthermore, the human emotions and thoughts will be translated by brain through brain signals and expressed as human mood. This controlling process mainly performed through brain signals, the brain signals is a key component in electroencephalogram (EEG). Based on signal processing the features representing human mood (behavior) could be extracted with emotion as a major feature. This paper proposes a new framework in order to recognize the human inner emotions that have been conducted on the basis of EEG signals using a BCI device controller. This framework go through five steps starting by classifying the brain signal after reading it in order to obtain the emotion, then map the emotion, synchronize the animation of the 3D virtual human, test and evaluate the work. Based on our best knowledge there is no framework for controlling the 3D virtual human. As a result for implementing our framework will enhance the game field of enhancing and controlling the 3D virtual humans’ emotion walking in order to enhance and bring more realistic as well. Commercial games and Augmented Reality systems are possible beneficiaries of this technique.
Item Type: | Article |
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Uncontrolled Keywords: | emotion recognition, EEG, BCI, framework |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Computing |
ID Code: | 55395 |
Deposited By: | Fazli Masari |
Deposited On: | 24 Aug 2016 03:53 |
Last Modified: | 01 Nov 2017 04:16 |
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