Ab. Kadir, Nur Fairuz (2013) Online vocabulary games to promote vocabulary acquisition among primary school students. Masters thesis, Universiti Teknologi Malaysia, Faculty of Education.
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Abstract
The purpose of this study wasto investigate howan online vocabulary game engages students and assists students to learn, acquire and increase vocabulary.A qualitative method was applied for this study. A total of seven Year 5primary school studentsincluding two Year 5 primary school students for pilot study were chosen to participate in this study. They were from the same school located in Johor Bahru. Students were asked to learn vocabulary using the online vocabulary game and were being observed. They were also being requested to list all new vocabulary that they have learned from the use of online vocabulary game andwere asked to participate in recorded interview sessions.Data from observations, vocabulary lists and recorded interviews were analysed using thematic analysis. It was discovered thatstudents engaged, learned, acquired and increased their vocabulary in a conducive learning environment with the help of the online vocabulary game. The principal conclusion was that online vocabulary game promotes vocabulary acquisition among primary school studentsin a creative, innovative and interesting way.Some suggestions have been put forward to improve theimplementation of the online vocabulary game for teaching and learning vocabulary.
Item Type: | Thesis (Masters) |
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Additional Information: | Thesis (Sarjana Pendidikan (Pengajaran Bahasa Inggeris sebagai Bahasa Kedua)) - Universiti Teknologi Malaysia, 2013 ; Supervisors : Dr. Adlina Abdul Samad, Dr. Abdul Rahim Salam |
Uncontrolled Keywords: | educational games, vocabulary, study and teaching |
Subjects: | L Education > LB Theory and practice of education |
Divisions: | Education |
ID Code: | 41688 |
Deposited By: | Haliza Zainal |
Deposited On: | 08 Oct 2014 02:20 |
Last Modified: | 20 Jun 2017 07:51 |
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