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Appearance-preserving on massive datasets simplication in 3D real-time game engine development

Heok , Tan Kim (2004) Appearance-preserving on massive datasets simplication in 3D real-time game engine development. In: National Conference on Computer Graphics and Multimedia, 2004, Selangor.

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Item Type:Conference or Workshop Item (Paper)
Subjects:Unspecified
Divisions:Others
ID Code:20736
Deposited By: Liza Porijo
Last Modified:28 Dec 2011 15:56

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