Basori, Ahmad Hoirul and Bade, Abdullah and Daman, Daut and Sunar, Mohd Shahrizal (2007) Virtual reality game, game engine and XNA framework. In: Real-time computer graphics theory and application Vol I. Penerbit UTM , Johor, 01-08. ISBN 978-983-52-0614-6
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Virtual reality (VR) has become the main consideration to simulate real interaction into virtual environment. On the other hand, games also hold important rules to handle military training, medical systems and education known as Serious Game (Chen 2006). The combination between virtual reality and game called Virtual Reality Game (VRG) has given a new opportunity to merge entertainment aspect with educational material (Virvou et al. 2006; Rossou et al. 2004).
|Item Type:||Book Section|
|Subjects:||Q Science > QA Mathematics > QA75 Electronic computers. Computer science|
|Divisions:||Computer Science and Information System (Formerly known)|
|Deposited By:||Liza Porijo|
|Deposited On:||18 Aug 2011 09:22|
|Last Modified:||18 Aug 2011 09:22|
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