Mohd. Shapri, Nur Saadah and Bade, Abdullah and Daman, Daut (2009) Dynamic cloth simulation with fast self-collision detection. In: ICACTE 2009 - Proceedings of the 2nd International Conference on Advanced Computer Theory and Engineering. Elsevier BV, USA, pp. 651-658. ISBN 978-079180297-7
Full text not available from this repository.
Official URL: http://dx.doi.org/10.1115/1.802977.paper79
Dynamic cloth simulation becomes the most important issue in certain applications such as games, animation, virtual reality and medical which is the dynamic effect with fast self collision between cloth-to-cloth becomes the main problem to resolve. To achieve the reality cloth simulation, we use a massspring system, which is the universal model in cloth simulation. For the animation of the particles, we considered internal and external forces to create cloth to look more realistic. As cloth simulators, to handle the cloth self collision is more complicated. So, several methods have been suggested by numerous researchers. Furthermore, we discuss numerous methods for an efficient avoidance of self collision detection. So that the efficiency animation of cloth can be improves much.
|Item Type:||Book Section|
|Additional Information:||2nd International Conference on Advanced Computer Theory and Engineering, ICACTE 2009; Cairo; 25 September 2009 through 27 September 2009|
|Uncontrolled Keywords:||cloth simulation, self-collision detection|
|Subjects:||Q Science > QA Mathematics > QA75 Electronic computers. Computer science|
|Divisions:||Computer Science and Information System|
|Deposited By:||Ms Zalinda Shuratman|
|Deposited On:||09 Aug 2011 01:30|
|Last Modified:||09 Aug 2011 01:30|
Repository Staff Only: item control page