Basori, Ahmad Hoirul and Bade, Abdullah and Daman, Daut and Sunar, Mohd. Shahrizal and Saari, Nadzari (2007) Haptic in virtual reality game. In: Real-time computer graphics theory and application Vol I. Penerbit UTM, Johor, 09-18. ISBN 978-983-52-0614-6
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Abstract
Haptic or sense of touch has been introduced to research since early 60’s. In late 90’s, forced-feedback joystick was introduced to the market (Fisher 2004). Currently, there are some aspects of this technology that are still unexplored especially on how to conduct the technology with psychological aspect. In detail, haptic actually does not only refer to sense of touch but it also combines the sensation of kinesthesia and tactile. Kinesthesia is the movement of muscle or joint of the body while tactile refers to the sensation that is received by the nerve on skin.
Item Type: | Book Section |
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Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Divisions: | Computer Science and Information System |
ID Code: | 13484 |
Deposited By: | Liza Porijo |
Deposited On: | 08 Aug 2011 09:55 |
Last Modified: | 05 Oct 2017 07:24 |
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